Closed elemoine closed 7 years ago
We have this right now on the li3ds server:
# select name, srid, sensor from referential; name | srid | sensor ----------------+------+-------- undistorted[0] | | 1 raw | | 1 camera | | 1 undistorted[0] | | 2 raw | | 2 camera | | 2 undistorted[0] | | 3 raw | | 3 camera | | 3 undistorted[0] | | 4 raw | | 4 camera | | 4 undistorted[0] | | 5 raw | | 5 camera | | 5 undistorted[0] | | 6 raw | | 6 camera | | 6 0 | | 1 base | | 7 1 | | 2 2 | | 3 3 | | 4 4 | | 5 5 | | 6 (25 rows)
We should use better referential names.
Also, we currently have 4 referentials per camera sensor:
# select name, srid, sensor from referential where sensor=1; name | srid | sensor ----------------+------+-------- undistorted[0] | | 1 raw | | 1 camera | | 1 0 | | 1 (4 rows)
That is strange that we have both a "0" referential and a "camera" referential. Are they the same referential? This is to be verified.
Fixed with https://github.com/LI3DS/cli-li3ds/pull/43.
We have this right now on the li3ds server:
We should use better referential names.
Also, we currently have 4 referentials per camera sensor:
That is strange that we have both a "0" referential and a "camera" referential. Are they the same referential? This is to be verified.