Open hhirtz opened 1 year ago
Avoid having both the mesh and runners' data living in memory when algorithms run. This leaves a bit more room for algorithms.
This is a quick hack for the 1- and 10- billion cell runs. Ultimately I'd like to change the Problem API to make it less clunky.
Problem
Avoid having both the mesh and runners' data living in memory when algorithms run. This leaves a bit more room for algorithms.
This is a quick hack for the 1- and 10- billion cell runs. Ultimately I'd like to change the
Problem
API to make it less clunky.