Open SimonCald opened 1 year ago
Branch issue-265-Mesh_deformation created!
The commit 3112bcdfb22616504eea574d6caf538bb4ba8153 give the first draft for the algorithm. By giving a mesh, a list of points and a radius the code the able to deform the mesh.
Next steps are:
We want to smoothly deform the mesh, either by pressing or pulling the surface of the model at certain points.
This will be done by computing a homothety function on nodes, the origin of the homothety is the plane Y=0. We also give a radius of smoothness for each deformation.