LIJI32 / SameBoy

Game Boy and Game Boy Color emulator written in C
https://sameboy.github.io/
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Graphical issues with demo "It Came from Planet Zilog" #56

Closed ParzivalWolfram closed 6 years ago

ParzivalWolfram commented 6 years ago

There are some minor graphical problems for most of the demo, but during a specific part right at the end there are SEVERE graphical issues and a severe timing issue. BGB and Gambatte do not exhibit these issues.

Demo: www.pouet.net/prod.php?which=65345

How to Reproduce:

  1. Load the ROM
  2. Be observant
LIJI32 commented 6 years ago

Problems are the priority issues with the Spaceship scene and that one last scene with completely wrong colors, am I missing anything else?

ParzivalWolfram commented 6 years ago

The priority issues are present during the Spiraling scene as well, but yes.

On Fri, Mar 30, 2018 at 4:48 PM, Lior Halphon notifications@github.com wrote:

Problems are the priority issues with the Spaceship scene and that one last scene with completely wrong colors, am I missing anything else?

— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/LIJI32/SameBoy/issues/56#issuecomment-377630984, or mute the thread https://github.com/notifications/unsubscribe-auth/AcnhQZLStXS1Yi9uZq4ZQIbcjnpRN1r6ks5tjqglgaJpZM4TB7sr .

LIJI32 commented 6 years ago

I just tested this ROM on my own CGB and the only difference I could find is the corrupt palette. The priority issues and the visual glitches in the spiraling scene appear on real hardware as well, unless I misunderstand the issue. Screenshots would be helpful.

ParzivalWolfram commented 6 years ago

I'm having trouble with that, as they're really hard to time. I'm attempting to do a side-by-side video comparison with BGB, but i'm not experienced with any video editors. The portion that has the corrupt palette is quite broken, actually, as parts of the image are supposed to fade in over time instead of doing a fast sideways slide-in like shown in Sameboy. I'd recommend a side-by-side comparison with BGB to see what I mean.

On Saturday, April 7, 2018, Lior Halphon notifications@github.com wrote:

I just tested this ROM on my own CGB and the only difference I could find is the corrupt palette. The priority issues and the visual glitches in the spiraling scene appear on real hardware as well, unless I misunderstand the issue. Screenshots would be helpful.

— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/LIJI32/SameBoy/issues/56#issuecomment-379471416, or mute the thread https://github.com/notifications/unsubscribe-auth/AcnhQSEltxdAVF8-cDHNbB3FupkHbFxJks5tmMZ2gaJpZM4TB7sr .