LIJI32 / SameBoy

Game Boy and Game Boy Color emulator written in C
https://sameboy.github.io/
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Games that draw SGB borders cause menu graphic issues and overlapping text [WinSDL front-end] #582

Closed JukePlz closed 6 months ago

JukePlz commented 6 months ago

Scrolling the menu doesn't seem to clear the cursor position or text from parent-level menus when SGB borders are drawing, resulting in overlapping text like this:

image

Version tested: v16.1 (current)

How to reproduce:

Seems to be a new bug introduced in v16.0 release. Tested v15.8 and behavior is as expected.

LIJI32 commented 6 months ago

Duplicate of #576, which has been fixed for 0.16.2 (Should be released this weekend)