LLA-Gaming / SS13

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Improved Random Engine Framework #279

Closed Raptorblaze closed 9 years ago

Raptorblaze commented 9 years ago

-Added autodetection of pod location (based on the turfs it uses, /turf/simulated/shuttle being inside the engineering area) -Added autodetection of SMES location (based on the SMES themselves being inside the engineering area) -Added autodetection of any space tiles (based on the space turfs inside the engineering area) -Converts the above to their individual special areas. This occurs whether or not the randomized engine is enabled. -Allows a larger engine area to be defined, and the pod to be moved. The resulting engine will then tailor its areas to its contents. -Pod shape must be identical to the shape at centcomm.

Tested and confirmed all areas were detected, and that the pod moved from station to transit to centcomm without issue.