Open Epirus29 opened 3 weeks ago
tehres quite a number of these in various spots. also several things are still missing their bounding boxes and nothing prevents you from going outside the map on maps without a clear barrier
tehres quite a number of these in various spots. also several things are still missing their bounding boxes and nothing prevents you from going outside the map on maps without a clear barrier
That makes sense, it's a super early version. Should I not report on the ones like this that I find?
you can highlight the y-sorting ground tile issues. the ones that are "objects" (bridges, the big wood thing you can walk through) havent been correctly implemented yet. the ground ones should work as intended though, so all those should be reported. theres a couple of layering issues still that im aware of that shouldve been fixed
also, another issue i noticed will be problematic later on. some of the tiles used that are objects (things you can be behind) have a solid ground texture underneath. those are all gonna have to be removed/replaced with textures that dont have a ground underneath (and are just transparent), otherwise youll be able to be under the ground one way or on top of the object the other way and theres no other choice other than choosing an object tile without a ground texture with it
plain grass ground tile at 985.97, -883.94 covers character sprite (between the white fence entrance.)
multiple laying issues with mushroom textures in the cave north of the player's base. for instance:
Fence laying issue at the following area:
player is able to walk through fences in these area:
invisible wall at this location:
unable to walk through this tile:
unable to walk through this tile as well:
Another tile laying issue here:
more laying issues with these tiles marked:
laying issues with the tiles marked here:
Dock tile isn't layered correctly:
House sprite issues here:
Water texture issue here:
Water Bridge layering issue here:
Unable to walk past this certain tile:
Unable to walk on this patch of grass, but also it prevents the player from going out of bounds here too:
Unable to walk on this tile here in the X:
Unable to walk on this grass tile here:
Unable to walk on this tile here:
Layering issue:
Layering issue:
Unable to walk through these tiles:
layering issue here:
Unable to go past these stairs:
There is a green square on the map that is on the wrong layer and the llama runs underneath it and gets covered. (185,248) Screenshot attached.