Open Vvnguyen25 opened 3 months ago
i do intend to break down as much info as i can within combat and on info screens like the character screen/skill tree. this is likely something that will just continuously be improved over the lifespan of the development of the game
i do think having an indicator for crits/glances would be useful asap though @MrLlamaSC how do you think this should be indicated?
I think we simply add a small graphic to denote. Should be pretty straight forward. I'll go come up with something
On Thu, Jun 20, 2024, 1:14 AM Tarrant @.***> wrote:
i do intend to break down as much info as i can within combat and on info screens like the character screen/skill tree. this is likely something that will just continuously be improved over the lifespan of the development of the game
i do think having an indicator for crits/glances would be useful asap though @MrLlamaSC https://github.com/MrLlamaSC how do you think this should be indicated?
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It would be helpful to understand the calculations of the combat turns. This would help the player understand how the calculations are being done. A player at the end of combat would be able see in full detail of the turn based actions and have a full calculation of what happened during each turn.