A clear and concise description of what the bug is:
Modifiers that process after the damage modifiers do will not be processed if the action owning those modifiers results in combat ending when the damage modifiers are processed (IE Life Replenish will not be calculated)
A clear and concise description of what the bug is: Modifiers that process after the damage modifiers do will not be processed if the action owning those modifiers results in combat ending when the damage modifiers are processed (IE Life Replenish will not be calculated)