Added exception pass to resolve unmatched exceptions whilst I finish up rewriting the dumper to properly dump ranges and some incompatible bytecode
More efforts on pushing this to a production ready stage
Added some debugging on the classwriting to be able to properly audit for any frame generation issue (if the such happens, something TERRIBLE must have occured)
Removed ClassTree cache as the ClassTree issue has finally be fixed (works quite well now)
ClassTree has been fixed and will no longer cache an edge with every other class in the program, effectively making the performance skyrocket