Open tresf opened 8 years ago
@zonkmachine how viable is it to add this change too to #7314
I'll look into it.
Something like this? It's just a matter of editing the colors of loop_points_on.png
Nope, more like changing the button's background colour to highlight to green
Refer https://github.com/LMMS/lmms/issues/3069#issuecomment-660675527
Nope, more like changing the button's background colour to highlight to green
Similar how the modes draw/knife/edit in the editor change background when selected? Darker on the Default theme and lighter on Classic.
Similar but the active background should be green like in the linked comment above.
Similar but the active background should be green like in the linked comment above.
Yes, I occasionally do green. I don't get where that background is set in the case of the edit buttons though?
It's currently not available for theming. https://github.com/LMMS/lmms/issues/3069#issuecomment-264476113 in combination with a theme entry should do the trick.
The enable/disable loop points button is a bit backwards. It's gray-ed out when it's inactive and just "regular" when it's active.
At a glance, this makes it hard to know when the loop points are enabled:
Gray-ed out from a UI perspective generally means it's not accessible. I think instead, the loop points should behave more like an LED toggle and be very obvious when enabled.
This way when a composer finds their project arbitrarily jumping away from the cursor area, they have a visual indicator as to why.