That’s may be the segfault I encountered the most since I use/test LMMS’s main branch (since about 8 or 10 years, at least): a segfault which occurs when deleting a clip in the song editor. It mostly happens while playing but it’s triggered when not playing in some very rare cases.
I don’t know if an issue has been already open for this (so many segfaults, hard to search for a particular one ! ^^) so this one issue. Feel free to close if duplicated.
This bug’sbeen here for years, it is the reason why I got use to Ctrl+s after nearly every actions I make in LMMS.
I told myself: do not fucking delete clipŝ while playing, but well, I can’t resist to do so from time to time… It works most of the time! Maybe this backtrace will help :
I believe this has been up before.
Removing an object while it is active..
Its asking for a crash.
Last time this was 'up' i believe the consensus was to disable delete while in transport
That’s may be the segfault I encountered the most since I use/test LMMS’s main branch (since about 8 or 10 years, at least): a segfault which occurs when deleting a clip in the song editor. It mostly happens while playing but it’s triggered when not playing in some very rare cases.
I don’t know if an issue has been already open for this (so many segfaults, hard to search for a particular one ! ^^) so this one issue. Feel free to close if duplicated.
This bug’sbeen here for years, it is the reason why I got use to Ctrl+s after nearly every actions I make in LMMS. I told myself: do not fucking delete clipŝ while playing, but well, I can’t resist to do so from time to time… It works most of the time! Maybe this backtrace will help :