Open DeRobyJ opened 10 years ago
My suggestion of "Selective randomizing": if you CTRL + drag the randomize button to an oscillator name that oscillator would be randomized, if you drag it to an option like wave or pan, those knobs would be randomized.
This could also be a way, but I think it would be less easy to find. On the other side, it would prevent people to break their preset by just clicking the new buttons without knowing.
So yea, maybe it's better what you said.
Filing this one as an enhancement. I actually agree that some of these enhancements could make the instrument even better. If you feel inclined to change some code please do, or else it will be a while (if ever) before this one is worked on.
On 08/24/2014 09:20 AM, Tres Finocchiaro wrote:
Filing this one as an enhancement. I actually agree that some of these enhancements could make the instrument even better. If you feel inclined to change some code please do, or else it will be a while (if ever) before this one is worked on.
Yep. I have too much on my plate to be able to implement things like this, but if anyone is interested, I can outline the steps to make this happen:
And... that's about it. Note again that you'll need pretty solid knowledge of C++, Qt and some graphics knowhow.
Hi, Just tried 1.0.92 with fixed Organic. It's awesome and I've got some little ideas to make it even better!
The randomize button creates a whole new organ ready to be played, by setting defaults Harm/Pad/Wide and actually randomizing only Wave/Vol.
Three things:
I'm so exited about Organic, it's so cool now!