I made levels more dynamic, which is great and all. But collision detection for the lower part of the level works although for the top side of the level it's -1 in y direction off. If I weren't working in a team I would have used a magic value to make it work. But I know you guys aren't fond of that.
I made levels more dynamic, which is great and all. But collision detection for the lower part of the level works although for the top side of the level it's -1 in y direction off. If I weren't working in a team I would have used a magic value to make it work. But I know you guys aren't fond of that.
Please help :(.