LPFaint99 / gcmm

Automatically exported from code.google.com/p/gcmm
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nmm2gci doesn't handle filenames with invalid chars correctly #17

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Ghost data in mario kart: double dash

Original filename                 : 5"Q-!)5N36!!!!41IBSFA&E>*2(-!aa
NMM filesystem compatible filename: 5 Q-!)5N36!!!!41IBSFA&E  2(-!aa

"*> are replaced by spaces

The following chars are replaced by NMM with spaces:

\/*|?<>":

Original issue reported on code.google.com by urt...@gmail.com on 26 Sep 2013 at 11:50

GoogleCodeExporter commented 9 years ago
Thank you, I'll try to update it as soon as I can, I didn't get to think 
there'd be such savegames

Original comment by sulokuTDCmago@gmail.com on 28 Sep 2013 at 4:05

GoogleCodeExporter commented 9 years ago
Still no time to make the propper modifications even though it's a quick 
patch... but I have it in mind.

Original comment by sulokuTDCmago@gmail.com on 22 Oct 2013 at 6:37

GoogleCodeExporter commented 9 years ago
hello, here the fixed source for gcitonmm 0.2

http://filebin.ca/18H4XyKahJsE

Original comment by nax...@gmail.com on 10 Jan 2014 at 7:45

GoogleCodeExporter commented 9 years ago
Thank you, for some reason your fix didn't work for me in my windows 
environment, but I finally got the time to modify nmm2gci to correctly handle 
invalid chars.

Original comment by sulokuTDCmago@gmail.com on 30 Jan 2014 at 12:54

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GoogleCodeExporter commented 9 years ago

Original comment by sulokuTDCmago@gmail.com on 30 Jan 2014 at 12:58