I discussed this with Daniel Gruen. He reminded me that BF corrections decorrelates the noise, that is it reverses correlated noise that is caused by BF. His comments were.
It should decorrelate the sky noise, but do something strange to the object’s shot noise
This means the sky noise will be more close to pure poisson
The object shot noise should not be too strange for faint objects, mainly bright stars
As for how to proceed, there are remainiing questions:
There will be some remaining correlated noise, but how important is that?
Should we be trying to simulate BF on noise images, and run them through BF?
I discussed this with Daniel Gruen. He reminded me that BF corrections decorrelates the noise, that is it reverses correlated noise that is caused by BF. His comments were.
As for how to proceed, there are remainiing questions: