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LTTLabsOSS
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markbench-tests
Home of test harnesses used in LTT Labs MarkBench
GNU General Public License v3.0
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Fix Cyberpunk 2077 not creating artifact manifest
#94
nharris-lmg
closed
2 days ago
0
Update PugetBench and y-cruncher harness small fixes
#93
nharris-lmg
closed
2 days ago
0
Update Cyberpunk2077 to take screenshots
#92
nharris-lmg
closed
6 days ago
0
Deprecate F1 22 harness
#91
nharris-lmg
closed
1 week ago
0
Black Myth Wukong Test Harness
#90
ablouin-lmg
closed
1 week ago
0
added call to create manifest function at the end of the benchmarks
#89
ablouin-lmg
closed
2 weeks ago
0
Atomic Heart Artifact Manager and Steam Build ID
#88
ablouin-lmg
closed
3 weeks ago
0
added steam function to get game build id and easily implement versio…
#87
GC-LMG
closed
3 weeks ago
0
Cities Skylines 2 Artifact Manager Implementation
#86
ablouin-lmg
closed
3 weeks ago
0
Artifact Manager Implementation for Total War Warhammer 3
#85
ablouin-lmg
closed
3 weeks ago
0
Returnal Artifact Manager Implementation
#84
ablouin-lmg
closed
3 weeks ago
0
Total War Pharaoh Artifact Manager Implementation
#83
ablouin-lmg
closed
3 weeks ago
0
Grid Legends Artifact Manager Implementation
#82
ablouin-lmg
closed
3 weeks ago
0
Artifact Manager Implementation for CS2
#81
ablouin-lmg
closed
3 weeks ago
0
F1 23 Artifact Manager Implementation
#80
ablouin-lmg
closed
3 weeks ago
0
Add screenshot splitting into Keras Service
#79
nharris-lmg
closed
3 weeks ago
0
Add missing cityskylines 2 files
#78
nharris-lmg
closed
1 month ago
0
Initial Total War: Pharaoh harness
#77
nharris-lmg
closed
1 month ago
0
Initial grid legends harness
#76
nharris-lmg
closed
1 month ago
0
Add back shadow of the tomb raider, but with Artifact Manager support
#75
nharris-lmg
closed
1 month ago
0
Path fixes for godot-compile blocking it from working on some computers
#74
nharris-lmg
closed
1 month ago
0
Add initial Artifacts util script
#73
derek-hirotsu
closed
1 month ago
0
Initial City Skylines 2 harness
#72
nharris-lmg
closed
1 month ago
0
Initial Counter Strike 2 harness
#71
nharris-lmg
closed
1 month ago
0
Initial stellaris harness
#70
nharris-lmg
closed
1 month ago
1
Update to support additional blender scenes
#69
nharris-lmg
closed
1 month ago
0
Jon fixed this for Nik
#68
nharris-lmg
closed
2 months ago
0
Fix to path setting for Godot Compile command
#67
nharris-lmg
closed
2 months ago
0
Initial commit of godot compile harness
#66
nharris-lmg
closed
2 months ago
1
CRAY didn't make the cut
#65
nharris-lmg
closed
2 months ago
0
Add handbrake big buck bunny encoding harness
#64
nharris-lmg
closed
2 months ago
0
Update Y Cruncher version
#63
derek-hirotsu
closed
2 months ago
0
Fix 7z regex
#62
nharris-lmg
closed
3 months ago
0
[Bug/Question] #2
#61
TesterTim
opened
3 months ago
2
[Bug/Question]
#60
TesterTim
closed
1 month ago
1
Updates to XZ compression test
#59
nharris-lmg
closed
3 months ago
0
Initial c-ray harness
#58
nharris-lmg
closed
3 months ago
0
Add primesieve harness
#57
nharris-lmg
closed
3 months ago
0
Update 7zip harness
#56
nharris-lmg
closed
4 months ago
0
Update cruncher
#55
nharris-lmg
closed
4 months ago
0
Adjustments to config and script prompts and timing
#54
derek-hirotsu
closed
4 months ago
0
relax error check on cinebench return code
#53
derek-hirotsu
closed
6 months ago
0
add version to test report
#52
nharris-lmg
closed
6 months ago
0
Add pugetbench harness
#51
nharris-lmg
closed
6 months ago
0
add option for version 4.1.0 to blender benchmark harness
#50
derek-hirotsu
closed
6 months ago
0
Add API to test name for reports
#49
nharris-lmg
closed
7 months ago
0
Update non-game benchmark report jsons
#48
nharris-lmg
closed
8 months ago
0
fix type error
#47
derek-hirotsu
closed
8 months ago
0
small tweak to mouse input timings for Total War: Warhammer III
#46
derek-hirotsu
closed
8 months ago
0
update search for config file
#45
derek-hirotsu
closed
8 months ago
0
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