Since the Size of a single Pixel in a TexCoord varies with the scale of the Textures,
this is a common issue for Materials with DetailTextures.
Even when trying to adjust the scale difference, detail textures will start to stretch uncontrollably over the surface and seem offset.
I don't think there is an easy fix for this, or any fix really aside from recomputing the parallax offset using the new coord
Which would be MUCH too expensive..
Since the Size of a single Pixel in a TexCoord varies with the scale of the Textures, this is a common issue for Materials with DetailTextures. Even when trying to adjust the scale difference, detail textures will start to stretch uncontrollably over the surface and seem offset. I don't think there is an easy fix for this, or any fix really aside from recomputing the parallax offset using the new coord Which would be MUCH too expensive..