Closed Specifer closed 4 years ago
Reverted as per Striker and Beaner's view
This does not compile, and freezes players the moment they execute any command until they're fixed - which then freezes the person fixing them.
I need a hint on solving this. Would making a variable of this and using if condition work. Btw why does this freeze player on any command, this must be brought to notice only when the player is frozen right. why is this working another way around?
If I'm honest, there's no good way of fixing this right now because we don't track whether a player is frozen. The commands would have to move to JavaScript wholesale.
So perhaps closing this PR for now is best?
Yes, I think we should.
Solving and Implementing for Issue #777.