LWJGL / lwjgl3-wiki

The LWJGL 3 Wiki
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update samples to work with the latest version #12

Closed goofyseeker311 closed 3 years ago

goofyseeker311 commented 3 years ago

2.6.1. Ray tracing with OpenGL Compute Shaders (Part I), both demo01 and demo01_30 have multiple issues. for example. not simple to fix for first lwjgl3 user, even case changes in class names, tried with version 3.2.3.

goofyseeker311 commented 3 years ago

It needs to be compute shaders, opencl, not specifically raytracing, even if used for ray tracing

goofyseeker311 commented 3 years ago

Could you do a ray tracing using real time distance field update, sphere volume collision based, simple compute shader sample, or just a simple basic compute shader sample, stub sample program

Could also be hierarchical kd-tree type sphere distance field demo

Ideas in comment cant be removed because they need to be stated in all publications not in public domain.