Closed Danjhop4 closed 1 year ago
No: you can't use non-direct buffers in any LWJGL functions. LWJGL doesn't move any of your byte buffers.
No: you can't use non-direct buffers in any LWJGL functions. LWJGL doesn't move any of your byte buffers.
Ok
Question
If you use a non direct buffer does it move it off heap I have a program showing 500 so mb and gc spikes