LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
In the 3.3.3 snapshot, the module-info of lwjgl-glfw explicitly requires opengl, egl, vulkan.
Means that it won't compile without adding these modules to the module path.
Since I'm currently disallowing javac to report compiler.err.module.not.found, I can compile my project.
Question
In the
3.3.3 snapshot
, the module-info oflwjgl-glfw
explicitly requiresopengl
,egl
,vulkan
. Means that it won't compile without adding these modules to the module path. Since I'm currently disallowing javac to reportcompiler.err.module.not.found
, I can compile my project.