LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
I’m looking for a cross platform GUI solution that can display a native render surface, ideally being presented to by a native C++ library. I’ve seen lots of discussions and posts about how this is not possible, or opening an OpenGL window alongside the glfw window. I’d ideally like this to be embedded in JavaFx.
what is the current state of integration with JavaFx?
Question
I’m looking for a cross platform GUI solution that can display a native render surface, ideally being presented to by a native C++ library. I’ve seen lots of discussions and posts about how this is not possible, or opening an OpenGL window alongside the glfw window. I’d ideally like this to be embedded in JavaFx.
what is the current state of integration with JavaFx?