Open kolay-v opened 5 years ago
Maybe some of this already fixed
already have visible by enemy
idk if I want to do hero specific yet. Pseudo maphack stuff needs more research
already have visible by enemy
Where I can find it?
visuals
Is there anything for tinker. You said in readme about tinker tools
lol no tinker tools as in tinkering with the game
An attack range circle around heroes would be cool. @LWSS, any idea what in the SDK might be used for such?
I don't have anything like that right now, but I am looking at bins... Looks like the panorama global objects could be useful. DOTA_PanoramaScriptBindings_RegisterGlobalObjects(void)
I'll see if I can add them
I'm looking to resume writing a windows meme hack based on your code, though it's really bad and lacking features at the moment. Would you like access to the repo in case I ever implement anything of note? It's extremely bad, so please don't laugh at me ;_;
@shekeru I added bindings parsing so you can call the native functions for these javascript functions( https://developer.valvesoftware.com/wiki/Dota_2_Workshop_Tools/Panorama/Javascript/API )
Here is attack range ( https://github.com/LWSS/McDota/commit/b7ba286d64501c46d58bbebafbf878b66ceb75cf#diff-9b8ef484487c6e6a8519d4897fc82ebdR45 )
You can add me to your repo if you want
Круг атаки вокруг героев был бы крут. @LWSS , есть идеи, что в SDK можно использовать для таких целей ?
Hi you got something for windows
@T3iada 1) off your переводчик 2) it's Linux only hack. There no open source windows hacks.
@kolay-v funny to hear about translator from guy who can't form anyhow correct grammar even in 1 message. We plan on cross-platform open-sourced hack tho.
;( @MoofMonkey I just saw Russian translation in his reply.
[ ] creep maphack (show neutral creeps location for detecting farming enemy)
[ ] show enemy tp out of fog
[ ] auto dodger for some spells
[x] visible by enemy (show when enemy can see you, for detecting wards)
Hero specific
[ ] techies auto forse staff/utl detonator
[ ] auto stealer for prophet/zeuse ult