LWforCGArtists / lwmaya

Linear workflow scripts and documentation for Maya
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General discussion #1

Open Kif11 opened 8 years ago

Kif11 commented 8 years ago

Hey @ws8786 @willanie,

I created this issue to hold general off topic discussions.

willanie commented 8 years ago

thanks for getting all this going Kirill

Kif11 commented 8 years ago

No problem @willanie

willanie commented 8 years ago

I'm slowly getting used to committing stuff to the repo. I decided to try out the github desktop gui interface to upload and sync my local folder with the online github. Let me know if I screwed something up.

willanie commented 8 years ago

I added a pdf file to docs but for some reason the mray.py file in master also got updated, strange I didn't touch that file.

ws8786 commented 8 years ago

Maybe the reason is I just update the mray.py file tonight.

2016-04-04 21:45 GMT-07:00 willanie notifications@github.com:

I added a pdf file to docs but for some reason the mray.py file in master also got updated, strange I didn't touch that file.

— You are receiving this because you were mentioned. Reply to this email directly or view it on GitHub https://github.com/LWforCGArtists/lwmaya/issues/1#issuecomment-205641935

willanie commented 8 years ago

Cool that explains that ... now we're cooking with gas :)

willanie commented 8 years ago

found the Arnold linear workflow documentation ... its sort of easy I guess except on closer reading its not. They recommend you pre linearize texture which kind of sucks. I do like that color swatches are dealt with but Im not sure how you invert with sRGB rather than just pow. In maya2016 they don't support any of the new color management features ... that sucks too.

https://support.solidangle.com/display/AFMUG/Gamma+Correction+and+Linear+Workflow

Kif11 commented 8 years ago

Right on guys.