Hi and thanks for sharing your good work, I would like to work with it more BUT:
There might be a bug in render.
when using gsplat and supersplat to render, we get elongated gaussians,
look at the other issue in this forum for images: https://github.com/Lab-of-AI-and-Robotics/GS_ICP_SLAM/issues/27
After an investigation, the gaussians scale has a very small z component compared to the x,y components.
The "render" and "render_3" function process the Gaussians differently (they contain custom code).
Since gaussian splatting and rendering is well-defined. it should work with "regular" off-the-shelf gaussian splatting visualisation libraries.
Hi and thanks for sharing your good work, I would like to work with it more BUT:
There might be a bug in render. when using gsplat and supersplat to render, we get elongated gaussians, look at the other issue in this forum for images: https://github.com/Lab-of-AI-and-Robotics/GS_ICP_SLAM/issues/27 After an investigation, the gaussians scale has a very small z component compared to the x,y components. The "render" and "render_3" function process the Gaussians differently (they contain custom code).
Since gaussian splatting and rendering is well-defined. it should work with "regular" off-the-shelf gaussian splatting visualisation libraries.
Thanks.