The Check Faults VI is currently disabled because the method it calls takes too long. There are other places where we are checking for faults in the code (such as checking if halted in the move itself) but I should find a workaround to a more holistic fault check.
The Check Faults VI is currently disabled because the method it calls takes too long. There are other places where we are checking for faults in the code (such as checking if halted in the move itself) but I should find a workaround to a more holistic fault check.