Sometimes, for example, with the carrier build, Skynet v 2.1's army avoids the
enemy army at all costs. It even reached the state where all its buildings were
destroyed (and it was eliminated) but its 12 carriers never got into battle.
Maybe it's a threshold of not to attack a stronger army but I guess it should
be overridden when defending the main base or an important expansion.
Original issue reported on code.google.com by krasi...@gmail.com on 9 Dec 2012 at 7:08
Original issue reported on code.google.com by
krasi...@gmail.com
on 9 Dec 2012 at 7:08