Open youknowedo opened 3 years ago
Describe the bug Don't know if the ILogger is your work or not but when I copied your code into my own I got three errors from it. Rich Presence was working fine both before and after the Logger implementation but it still throws these errors:
<IPC> Unhandled Exception: System.Threading.ThreadAbortException UnityEngine.Debug:LogError (object) DiscordRPC.Unity.UnityLogger:Error (string,object[]) (at Assets/Discord RPC/Scripts/Control/UnityLogger.cs:34) DiscordRPC.RPC.RpcConnection:MainLoop () System.Threading.ThreadHelper:ThreadStart ()
<IPC> UnityEngine.Debug:LogError (object) DiscordRPC.Unity.UnityLogger:Error (string,object[]) (at Assets/Discord RPC/Scripts/Control/UnityLogger.cs:34) DiscordRPC.RPC.RpcConnection:MainLoop () System.Threading.ThreadHelper:ThreadStart ()
<IPC> at (wrapper managed-to-native) System.Threading.WaitHandle.Wait_internal(intptr*,int,bool,int) at System.Threading.WaitHandle.WaitOneNative (System.Runtime.InteropServices.SafeHandle waitableSafeHandle, System.UInt32 millisecondsTimeout, System.Boolean hasThreadAffinity, System.Boolean exitContext) [0x00019] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.Threading.WaitHandle.InternalWaitOne (System.Runtime.InteropServices.SafeHandle waitableSafeHandle, System.Int64 millisecondsTimeout, System.Boolean hasThreadAffinity, System.Boolean exitContext) [0x00014] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.Threading.WaitHandle.WaitOne (System.Int64 timeout, System.Boolean exitContext) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.Threading.WaitHandle.WaitOne (System.Int32 millisecondsTimeout, System.Boolean exitContext) [0x00019] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.Threading.WaitHandle.WaitOne (System.Int32 millisecondsTimeout) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 at DiscordRPC.RPC.RpcConnection.MainLoop () [0x004a2] in <3d5974ee23484939992859c5cc569e99>:0 UnityEngine.Debug:LogError (object) DiscordRPC.Unity.UnityLogger:Error (string,object[]) (at Assets/Discord RPC/Scripts/Control/UnityLogger.cs:34) DiscordRPC.RPC.RpcConnection:MainLoop () System.Threading.ThreadHelper:ThreadStart ()
Code https://pastebin.com/rTbub8Xp
Expected behavior I guess not spitting out errors and actually log Rich Presence
Desktop (please complete the following information):
Additional context idk..
Describe the bug Don't know if the ILogger is your work or not but when I copied your code into my own I got three errors from it. Rich Presence was working fine both before and after the Logger implementation but it still throws these errors:
Code https://pastebin.com/rTbub8Xp
Expected behavior I guess not spitting out errors and actually log Rich Presence
Desktop (please complete the following information):
Additional context idk..