Closed ttermeer-reboundcg closed 7 months ago
It will attempt to connect on any of the 10 pipes Discord maybe available on. If you wish to handle this logging, you can do so by writting a custom logger.
It is an exception it caught, so it needs to be logged as such https://github.com/Lachee/discord-rpc-csharp/blob/master/DiscordRPC/IO/ManagedNamedPipeClient.cs#L159
When Discord is not running, RpcConnection is actively trying to connect repeatedly causing errors to be reported.
On .Net :
On Unity :
Either the error should be only reported once or allow us to specify a max retry count to stop the RpcConnection from connecting endlessly