Open cryptogrounds opened 2 years ago
Update: I am using Log Level Info instead of warning. Seems that none of the IPC Log's are being called in the build.
Editor:
Build:
Any updates on this? Trying to figure out whether I should switch to the native discord rpc till this has been fixed or wait. Thank you.
Ill look into this tomorrow. Very busy IRL and cannot commit full time to my projects.
Very understandable, just wanted to check :) Thank you!
Very understandable, just wanted to check :) Thank you!
Sorry, taking slightly longer than expected to look into this. Perhaps this is a case of the native named pipe package not being included properly with the IL2CPP? Does it work with a Mono backend for you?
Just tested it, appears it doesn't work with Mono backend. Log files get spammed with Created new NamedPipeClientStream 'discord-ipc-0' => '\\.\pipe\discord-ipc-0'
.
Just tested it, appears it doesn't work with Mono backend. Log files get spammed with
Created new NamedPipeClientStream 'discord-ipc-0' => '\\.\pipe\discord-ipc-0'
.
Hmm ok, so the package sounds like is broken and not using the native library properly.
I noticed on the appveyor site, the most recent build failed as of 7 days ago. Could this have anything to do with it? Should I try downloading https://github.com/Lachee/unity-named-pipes manually?
I have same problem my RPC is not updating on android build it is only working on editor.
I have same problem my RPC is not updating on android build it is only working on editor.
This library doesn't support Android. I dont believe Discord actually supports Rich Presence on android yet either.
I have same problem my RPC is not updating on android build it is only working on editor.
This library doesn't support Android. I dont believe Discord actually supports Rich Presence on android yet either.
Nah, it doesn't. RPC doesn't work on mobile :(.
Describe the bug Seems to work just fine in the Editor. However, on build, it fails to get past the "[DRP] Discord Rich Presence intialized and connecting..." phase.
To Reproduce Steps to reproduce the behavior:
Expected behavior The RPC should show up on Discord like it does when I run it in the editor.
Desktop (please complete the following information):
Additional context Regardless of the .dlls being in the Assets/Plugins folder or where they originally were when I imported the asset, it doesn't change the result.
Logs