Describe the bug
I have Dark Cloud 2, retroachievements populates the achievements but is using the wrong version of the game. It is using the subset spheda master version instead of the normal one.
Expected behavior
To be using the correct GameID for the game, it could be checking by hash, but I don't think that would work as the hash for my game still unlocks achievements on the correct version I want.
Screenshots
The version I want it to be using as I have achievements in it that I have unlocked.
Extensions log
not sure if this is going to be required as its more or less just successStory using the wrong GameID for it.
extensions.log
Describe the bug I have Dark Cloud 2, retroachievements populates the achievements but is using the wrong version of the game. It is using the subset spheda master version instead of the normal one.
Expected behavior To be using the correct GameID for the game, it could be checking by hash, but I don't think that would work as the hash for my game still unlocks achievements on the correct version I want.
Screenshots
![image](https://github.com/Lacro59/playnite-successstory-plugin/assets/25861147/10c220af-d062-446d-83a5-95b8248fd80a)
The version I want it to be using as I have achievements in it that I have unlocked.![image](https://github.com/Lacro59/playnite-successstory-plugin/assets/25861147/8cccd8c0-a329-4309-8ca2-9c15213c7e12)
Extensions log not sure if this is going to be required as its more or less just successStory using the wrong GameID for it. extensions.log