SuccessStory is no longer able to sync unlocked acheivements from the game automatically upon exiting. I looked into the extension.log file and found this:
18-08 20:06:16.912|INFO |SuccessStory#SuccessStoryDatabase:RefreshNoLoader(Yakuza 0 - 91c0f0bf-720a-44ec-8741-91367fc417a9 - GOG)
18-08 20:06:16.912|INFO |SuccessStory#SuccessStoryDatabase:Used SuccessStory.Clients.GogAchievements for Yakuza 0 - GOG - GOG - PC (Windows)
18-08 20:06:17.210|ERROR|SuccessStory#Common:Error on GetAchievements()|C:\Projects\C#\Lacro59\playnite-successstory-plugin\source\playnite-plugincommon\CommonPluginsStores\Gog\GogApi.cs|308
System.Net.Http.HttpRequestException: Response status code does not indicate success: 401 (Unauthorized).
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at CommonPluginsShared.Web.d__15.MoveNext() in C:\Projects\C#\Lacro59\playnite-successstory-plugin\source\playnite-plugincommon\CommonPluginsShared\Web.cs:line 648
When manually refreshing everything works fine.
extensions.log
SuccessStory is no longer able to sync unlocked acheivements from the game automatically upon exiting. I looked into the extension.log file and found this:
When manually refreshing everything works fine. extensions.log