Open Zeklo opened 5 years ago
So, with regard to your first suggestion, if you die from a fall, you get bricked, and if you die as a zombie, you get bricked ?
Yeah, so death by falling would be a permanent death (as it doesn't abide by any transformation conditions). Death by a zombie would result in becoming a zombie, and any following deaths (by any means) results in permanent death.
The only downside is it would limit the transformations available. Such as Zombie Pigmen & Skeletons, since there are no current "natural" means of becoming them.
I'd love to be able to use this mod in Hardcore apart from simply starting in normal mode and working towards an Opus Daemonium to enable a means of infinitely reviving.
It could be through enabling the forced-transformations (ie. dying to zombie turns you into a zombie, dying to lava in the nether turns you into a wither skeleton, etc) while keeping death permanent outside those events, or introducing a one-use item that turns the player into a spirit. Sorta like a totem of undying but not quite.