Open DietrichPaul opened 2 years ago
Yeah that sounds like a great idea, wanna do a PR for it ?
Unfortunately, I have no idea how to implement this correctly.... :(
Just a heads up: GS are mostly avoided in games due to a lack of HW support, meaning that often GS are processed in SW leading to huge performance drop. There is almost always another way to do what a GS would do.
Describe your suggestion How about supporting geometry shader? It would help me to draw more complex shapes.
Additional context Here is an example implementation: GeometryShaderTest.java