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Lafolie
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Final-Minecraft
Final Fantasy inspired content for Minecraft.
GNU Lesser General Public License v3.0
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Make ElementalObject more useful
#14
Closed
Lafolie
closed
2 years ago
Lafolie
commented
2 years ago
ElementalObject needs a bit of a refactor:
addBaseElement should maybe be renamed
add/remove element shoud add 2 instead of 1
add/remove elements should have the following options:
add/remove only the provided element
add/remove provided element, and auto add/remove weakness (e.g. fire+2, water-2)
add/remove provided element, and auto add/remove weakness and sub-resist (e.g. fire+2, water-2, ice+2)
possible same as previous, but sub-resist is +1 (e.g. firre+2, water-2, ice+1)
function to get the most prevalent attribute for an element (whether to absorb/ignore/resist damage etc)
Lafolie
commented
2 years ago
This has been done.
ElementalObject needs a bit of a refactor: