Open LagoLunatic opened 6 years ago
Oh...my... GODDDDDDDDD, It is UPPP!!! I've waited so long for thiiissss!
Thank you so very much for this update, Lago! Can't wait to test all of these new features up! Rather unfortunate that I only decided to check for the update 10 hours after it was up, and now I have to sleep... or do I? Anyways! Just like I said, I was looking foward to 1.2, and Dang, those add-ons planned for 1.3 have me hyped up for it as well! I hope you're having as much fun with doing this as we players are going to have playing it! I really do!
The pixel art software Aseprite has an Index mode that's good for toying with pallets, if you're not willing to buy something GIMP can accomplish the same thing.
For instance, here's Jonathan with a pallet that's similar to Soma's.
I would like to point out that pallets that "look good" might be a challenge as many colors are shared across the sprite, for instance his flaming uppercut shares the same colors as his hair and jacket. Assuming the sprite rip I used is accurate there are 50 colors on Jonathan's sprite overall which is quite a lot to organize and edit.
Regarding Palette Randomizing, I'd love the option for un-vetted truly random color sets, I wanna see truly horrible stuff, I kinda live for it in randos Maybe enemies and bosses too? With maybe some range limitations so you don't get pure black or whatever mobs that hide in the background I understand why world-palettes are probably not a good idea even if you forsake caring about Goodness
Map palette randomizer.I tried this and it's really bad. Not adding it as an option.