LagoLunatic / wwrando

Wind Waker Randomizer
https://lagolunatic.github.io/wwrando/
MIT License
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Swift Sail Causes KoRL Jump to Fail #328

Open RecursiveVision opened 1 year ago

RecursiveVision commented 1 year ago

When sailing with the Swift Sail, oftentimes KoRL won't be able to jump. Pressing the jump button results in him not moving from the water, or barely moving. Jumping a second time after a failed jump tends to work. Unknown how to reproduce, but a frequent occurrence.

This is very frustrating when playing the Boating Course minigame, which is already very difficult to play with the Swift Sail's speed.

LagoLunatic commented 1 year ago

This is probably because you're trying to jump into waves, I assume that swift sail having more horizontal velocity but the same amount of vertical jump velocity causes the chances of you hitting a wave to be higher. Only thing I can think of would be increasing jump velocity but I feel like that could create issues where you can jump onto places the level designers didn't intend you to be able to.

How does WWHD handle jumping into waves when swift sail is enabled?