Quick question: When using parseGrenades, I am seeing HE grenades hang around for a long time after landing and incendiary / molotov instantly disappearing, is this the intended behavior? I would expect incendiary/molotovs to have time after while grenades not
Quick question: When using parseGrenades, I am seeing HE grenades hang around for a long time after landing and incendiary / molotov instantly disappearing, is this the intended behavior? I would expect incendiary/molotovs to have time after while grenades not