Laike-Endaril / Dynamic-Stealth

Introducing actual stealth mechanics to Minecraft
https://minecraft.curseforge.com/projects/dynamic-stealth
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lighting dynamic with True Darkness (Moon Phase part) #119

Open VirtualGaming1 opened 3 years ago

VirtualGaming1 commented 3 years ago

so this part is that the lighting is different each night and with new moon it at it darkest. and i don't think that at new moon stage that it should not be at light level 4.

Curse forge of mod (before overwolf transfer) https://www.curseforge.com/minecraft/mc-mods/true-darkness

Laike-Endaril commented 3 years ago

It's an interesting concept, but that mod is a client-side-only mod. It doesn't have systems or data server-side, so it cannot be used to alter stealth levels.

The general idea is interesting though, and could probably be done server-side. I might make such a mod sometime if nobody else already has, but I don't have an ETA (depends on my other projects and how complex it ends up being).

Leaving this open for now.

VirtualGaming1 commented 3 years ago

ok sound good

wonder how it is sync on servers then

Laike-Endaril commented 3 years ago

It uses the moon phase and time of day, which are already synced in vanilla. It takes that information and, on the client side, uses a shader to change how bright things look on your screen (but not how bright things are for game mechanics)

VirtualGaming1 commented 3 years ago

that sound understandable. im kinda going to stop using it for now.

VirtualGaming1 commented 3 years ago

just realise that i put the wrong link to a mod i was using. but it dose the same thing

https://www.curseforge.com/minecraft/mc-mods/dynamic-darkness

WELP