Closed LakeYS closed 7 years ago
Solution found: The vehicle/bot mount sound can be removed by packaging Armor::onMount
function Armor::onMount(%this,%player,%obj,%a,%b,%c,%d,%e,%f) { if(%obj.dataBlock.getId() == RenderDeathArmor.getId()) return; parent::onMount(%this,%player,%obj,%a,%b,%c,%d,%e,%f); }
Fixed in commit https://github.com/LakeYS/blockland-render/commit/af808637e65af2eb53ecde3eb0c10e14633a7ba8 in branch "v"
Solution found: The vehicle/bot mount sound can be removed by packaging Armor::onMount
Fixed in commit https://github.com/LakeYS/blockland-render/commit/af808637e65af2eb53ecde3eb0c10e14633a7ba8 in branch "v"