Closed guys101 closed 4 years ago
but it said you had 15 fishes, what happened to the other 3? 🤔
Try latest version and see what it writes in the chat when problem occurs, added a message when adding fish into dismantler
but it said you had 15 fishes, what happened to the other 3? 🤔
- you seem to have a LOTS of items in the inventory (132)...
I tried with fishes only in the inventory, same problem.
I tried again, same problem but there are fish dismantling messages https://imgur.com/jACcIIq and it didn't dismantle any fish.
do fishes even go into the dismantling window? is it just "dismantle" button which doesn't work does it work if you press it normally with hands?
do fishes even go into the dismantling window? is it just "dismantle" button which doesn't work does it work if you press it normally with hands?
Yes it does worked if I do it manually
Wonder if fish auto - decomposition works for others 🤔
we'll probably need a log using https://github.com/Owyn/PacketsLogger from when script tries to decompose fish and for when you manually click decompose and it works to see what's different
how do I use that, where do I put the Hexy node module?
Like this, then ingame before getting to the part where script startes putting in fish for dismantling entere these commands:
logBlackClear
, logC
, logS
, - it will start logging, then wait for the problem to occur (red error text can not dismantle
) and manually help it dismantle by pressing the button yourself after it got stuck, after that you can turn the logger off with logs
and logc
commands again, this will create the tera-log.log file in the root folder
What's wrong here?
[12:29:07.642] [mods] ERROR: Module "hexy.js-master" could not be loaded!
[12:29:07.642] [mods] ERROR: Please contact the module's author: https://discord.gg/659YbNY
[12:29:07.643] TypeError: moduleConstructor is not a constructor
at ModuleManager.load (C:\Users\Admin\AppData\Local\Programs\TeraToolbox\node_modules\tera-network-proxy\lib\connection\dispatch\moduleManager.js:156:35)
at C:\Users\Admin\AppData\Local\Programs\TeraToolbox\node_modules\tera-network-proxy\lib\connection\dispatch\moduleManager.js:121:22
at Map.forEach (
[12:29:07.647] [mods] ERROR: Module "PacketsLogger" (PacketsLogger) could not be loaded! [12:29:07.648] [mods] ERROR: Please contact the module's author: https://github.com/SoliaRdi/ [12:29:07.649] { Error: Cannot find module 'hexy' Require stack:
at Module._resolveFilename (internal/modules/cjs/loader.js:659:15)
at Function.Module._resolveFilename (C:\Users\Admin\AppData\Local\Programs\TeraToolbox\node_modules\electron\dist\resources\electron.asar\common\reset-search-paths.js:43:12)
at Function.Module._load (internal/modules/cjs/loader.js:577:27)
at Module.require (internal/modules/cjs/loader.js:715:19)
at require (internal/modules/cjs/helpers.js:14:16)
at Object.
are you sure you'r putting hexi into node_modules (like on my 1st screenshot) and not into mods folder?
plus "hexy.js-master
should be without -master
, like on the screenshot
I renamed the folder to hexy.js and put them to both location node_modules and mods folder. Is it the same error?
[12:46:40.894] [mods] ERROR: Module "hexy.js" could not be loaded!
[12:46:40.896] [mods] ERROR: Please contact the module's author: https://discord.gg/659YbNY
[12:46:40.897] TypeError: moduleConstructor is not a constructor
at ModuleManager.load (C:\Users\Admin\AppData\Local\Programs\TeraToolbox\node_modules\tera-network-proxy\lib\connection\dispatch\moduleManager.js:156:35)
at C:\Users\Admin\AppData\Local\Programs\TeraToolbox\node_modules\tera-network-proxy\lib\connection\dispatch\moduleManager.js:121:22
at Map.forEach (
[12:46:40.904] [mods] ERROR: Module "PacketsLogger" (PacketsLogger) could not be loaded! [12:46:40.905] [mods] ERROR: Please contact the module's author: https://github.com/SoliaRdi/ [12:46:40.906] { Error: Cannot find module 'hexy' Require stack:
at Module._resolveFilename (internal/modules/cjs/loader.js:659:15)
at Function.Module._resolveFilename (C:\Users\Admin\AppData\Local\Programs\TeraToolbox\node_modules\electron\dist\resources\electron.asar\common\reset-search-paths.js:43:12)
at Function.Module._load (internal/modules/cjs/loader.js:577:27)
at Module.require (internal/modules/cjs/loader.js:715:19)
at require (internal/modules/cjs/helpers.js:14:16)
at Object.
do you think the problem is the opcodes? I got it from the other auto fishing mod to use with this mod
opcodes should be the same, but defs should be from the right module
you need just one folder hexy
in modules https://user-images.githubusercontent.com/1309656/63641783-b8515500-c6bc-11e9-9774-4b385d4390d0.png
other folders might give errors
ok it works, I got the log file now, there are players names in it. How do I send you privately?
you can send me it via DM on discord
Sent
as I said
defs should be from the right module
Working perfectly now. Thank you so much.
When I was out of bait, the mod tried to dismantle but it says "The item cannot be dismantle" then it says "no fish to dismantle" but I have 12 fishes in the inventory. https://i.imgur.com/knMssOv