Lambosaurus / hives-and-torches

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Consider tying crit options to damage type? #11

Open Lambosaurus opened 2 years ago

Lambosaurus commented 2 years ago

Stunning blow could effect any bludgeoning weapon. Hew could be a extra option for all great weapons. Bleed for blades. Sunder for axes. This could extend to magic too. Blind or mark for light. Burn for fire Numb or freeze for cold, ect.

Hoppelite commented 2 years ago

I wonder if we should have a lesser effect, and then we could have a greater effect for feats. e.g. Burn -> Ignite Bleed -> Rupture Numb -> Freeze

I do like the weapon choices giving more purpose, unlike 5e where a shortsword and mace are effectively the same thing.

Lambosaurus commented 2 years ago

Is the greater effect unlocked by feats? Would they maybe be an effect upgrade? Ie, you need to stack cold, or spend 2 crits?