Closed lanslide-team closed 7 months ago
Try loading it with this setup instead:
{ "maplist": [ "de_ancient", "de_anubis", "de_inferno", "de_mirage", "de_nuke", "de_overpass", "de_vertigo" ], "team1": { "id": "1", "name": "A Team", "tag": null, "flag": "AU", "players":{"123321":"Username"} }, "team2": { "id": "2", "name": "B Team", "tag": null, "flag": "AU", "players":{"123321":"Username"} }, "matchid": "1", "num_maps": 1, "players_per_team": 5, "min_players_to_ready": 5, "max_rounds": 24, "max_overtime_rounds": 6, "vote_timeout": 60000, "eventula_apistats_url": null, "eventula_apistats_token": null, "eventula_demo_upload_url": null, "allow_suicide": true, "vote_map": null, "team_mode": 0, "cvars": { "get5_remote_log_url": "https://g5.lanslide.com.au/api", "get5_remote_log_header_key": "Authorization", "get5_remote_log_header_value": "6583bac9a2455", "wingman": "false", "side_type": "standard", "veto_first": "team1", "skip_veto": "false" } }
The above worked for me with ps_loadconfig
Apart from adding a player, I see you made match ID a string. I have applied these changes.
ps_loadconfig "https://portal.lanslide.com.au/match.json"
ps_loadconfigfile match.json
Remote config file works, however one of two things happens:
Local config file still won't load with the original error
Downloaded the latest repository and tested in Linux. Good news is the config now seems to be loading correctly.
Downloaded the latest repository and tested in Linux. Good news is the config now seems to be loading correctly.
Metamod:Source version 2.0.0-dev+1275 CSS: Current API Version: 129 PugSharp Alpha Build: https://github.com/Lan2Play/PugSharp/actions/runs/7266830432/artifacts/1124961232 [latest_build_linux_with_cssharp_and_runtime]
match.json
When I try to load the match config, I get this error:
CSSharp: Native 5d4ee1c2 was invoked on a non-main thread