Butcher Knives now replace loot table on right click (uses loot tables in butchercraft:butcher_knife/entity_type)
Add block loot tables
Moved loot tables around
Removed butcher knife GLM and recipe type in favor of loot table replacements
Butcher Knife can instakill based off a whitelist defined through the butcher_knife_animals tag
Meat hooks are now placed facing you (not sure of a good placement for this, maybe the hook should be in a plus shape so it doesn't look awkward, or flush against the wall)
Meat Hook's collision box is dynamically extended based on if there's a carcass hooked or not
Update Meat Hook recipe and tile entity logic to use optionals and built in matching code