Closed brisingraerowing closed 8 months ago
Looks like they need to add a null check of some kind, I don't know mixin's or I'd help.
I made a local change to fix it, so I can still play without crashing.
The MobSpawnType
field of the EntityType#spawn
function is not flagged as nullable, and therefore should not be receiving a null value. A null check should not be necessary.
See my comment here for my full statement/research.
Crash Log
This is probably a mod conflict. I'll do some testing.
EDIT: Reviewing the log, it seems that this is the Apathy mod breaking. Reported there.
Ref: quat1024/apathy#25