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:sailboat: LandSandBoat - a server emulator for Final Fantasy XI
https://landsandboat.github.io/server/
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Rune Fencer Completeness tracking #1340

Open WinterSolstice8 opened 2 years ago

WinterSolstice8 commented 2 years ago

This is an issue to track the progress and needed data/functionality/formulae to finish Rune Fencer.

Contributors to this tracker: @Xaver-DaRed, @WinterSolstice8, @helixhamin, an unknown contributor who originally added the item mods to some Runefencer gear that made their way to LSB

Open issues relating to Rune Fencer:

2365

Closed issues relating to Rune Fencer:

1434

Merged PRs

1321

1333

1353

1339

1371

1388

1414

1442

1444

1469

1536

1545

1552

1558

1759

1765

1781

1878

1896

2202

2206

2693

5802

3258

5901

Open PRs:

The following tables are representative of the WIP PRs once they are merged as well as the previous merges.

Job Ability Level Implemented? Notes
Elemental Sforzo 1 Partial Magic damage nulled, but statuses not nulled + verify claim. Verify magic damage nulled from pet damage or other misc sources
Rune Enchantment 5 Yes
Vallation 10 Yes
Swordplay 20 Partial Complete, other than “until you take severe damage.” Implementing that would also enable Migawari, Earthen Armor and Scherzo to function.
Swipe 25 Yes
Lunge 25 Yes
Pflug 40 Mostly Status effect resisting, merits, non-RUN main job penalty implemented. Pflug+ gear (activates when worn) not implemented.
Valiance 50 Yes
Embolden 60 Mostly Verify what if any status effects don't consume embolden. Pet blinkga/hastega is known to not consume but player blink is.
Vivacious Pulse 65 Yes
Gambit 70 Yes
Battuta 75 (Merit) Yes
Rayke 75 (Merit) Yes
Liement 85 Yes* * Certain sources of elemental breath damage not yet accounted for.
One for All 95 Yes
Odyllic Subterfuge 96 No
Job Trait Level(s) Implemented? Notes
Tenacity 5,25,45,75,80/85 Mostly It seems the trait is piggybacking off several “Resist X” traits with duplicate entries. Cleanup? Seems to be missing Resist Curse/Resist Charm (verified on retail)
Magic Defense Bonus 10,12,14,16,18,20,22 Yes
Inquartata 15,45,75,90,99(Job Points) Yes Not all gifts tested. Need parse data to verify.
Auto Regen 35, 65, 95 Yes
Tactical Parry 40, 60, 85 Yes
Accuracy Bonus 50, 70, 90 Yes
Inspiration 75 (Merit) Yes
Sleight of Sword 75 (Merit) Yes
Note: Job Point categories and gifts appear to be enabled, and are only considered implemented when tested Job Point Level Implemented? Notes
Elemental Sforzo Effect 99 (Job Point) No
Odyllic Subterfuge Effect 99 (Job Point) No
Rune Enchantment Effect 99 (Job Point) Yes
Vallation Duration 99 (Job Point) Yes
Swordplay Effect 99 (Job Point) Yes
Swipe Effect 99 (Job Point) Yes
Embolden Effect 99 (Job Point) Yes
Vivacious Pulse 99 (Job Point) Yes
One for All Effect Duration 99 (Job Point) Yes
Gambit Effect Duration 99 (Job Point) Yes
List incomplete Gifts Level Implemented? Notes
Inquartata Effect 99 (Job Point) Yes Tested only via “!getmod”. Need parse to verify
Temper 99 (Job Point) Yes
Spells Level Implemented? Notes
Foil 58 Yes
Temper 99 (Job Point) Yes
Crusade 88 Yes
RUN JSE item mods Implemented? Notes
AF No
Relic No
Empyrean No
JSE Capes No
Epeolatry (Ergon weapon) Partial , ilvl 119 III version implemented

Misc:

And finally: RUN specific job WS, Dimidiation

zach2good commented 2 years ago

Nice tracking issue 👍

helixhamin commented 1 year ago

Here is a handy list of all the RUN specific gear. I will update it as I either verify or add the gear, and check off those that are addressed for the above list. Incomplete (Missing modifiers due to not implemented) will not be checked off, but will have a note on their status below.

Note: This does not show completeness of method of obtaining, only completeness of the JSE itself.