Open zach2good opened 1 year ago
Bastok just showing off Cid's new levitation technology that's all.
Bastok just showing off Cid's new levitation technology that's all.
I think I can see Cid's teeth in the legs of the planters too....
I dunno why this is happening but could this be kind of like the same issue in the altepa map that activates so towers to raise as part of bastok mission line?
Curious if it may be tied into the mipmap asset swaps?
Noticed in Bastok markets when running back and forth between the fountain and the shops near the Gustaberg exit they jump up and down at specific ranges, right about where you might expect to see the full detail versions of barrels and stuff to pop in.
Never noticed if those planters change their shape/size with their pop-in like some barrels and trees do though... just a thought.
Relevant and possible fix: https://github.com/LandSandBoat/server/pull/3944
I affirm:
OS / platform the server is running (if known)
Windows 11
Branch affected by issue
base
Steps to reproduce
Related to https://github.com/LandSandBoat/server/pull/3319
It's December, go look around in Bastok
Bastok Mines seems OK:
Big decorations seems OK:
In Port Bastok, from a distance, the little trees are usually OK:
But sometimes they hop up onto the plants they're sat on:
and I have no idea why. Do they need different flags? Does the underlying plant pot need to be changed? Is it even an entity or part of the geometry?
I've put in a small vertical offset that makes this effect a little less common, but its still quite common ๐
Expected behaviour
The decorations should be static, like in Sandy and Windy.