Open zach2good opened 3 years ago
ok maybe I'm not understanding but reading wiki it looks like we're starting at the individual songs cap as our base power (are they ever LESS than 25 and 50 respectively?), and then the clamp we did based on Shiyo's suggested fix in the original issue report wasn't supposed to be "the elegy cap" but rather "the 50% Attack Speed reduction cap" which we should already be accounting for elsewhere. https://www.bg-wiki.com/ffxi/Attack_Speed#Caps
The damn power isn't even variable atm and wiki is fukky - we have no formula for base
So basically the original issue report would have been both reporting and suggesting a fix to the wrong thing in the wrong place.
My thinking Those 2 songs should have a clamp that is their current base power before checking gear instead of after, and the current base power shoudl change from a static number to calculated by skill. Again, the damn power isn't even variable atm and wiki is fukky - we have no formula for base And overall attack speed changes -should- be already clamped in core if I am not mistaken. we limit positive speed buff, but not the negative debuff of the same modifiers
Problem: wiki pages have seemingly contradictory information
base potency and cap can't be the same thing? one page says cap, one page says base. which the F is it???
The damn power isn't even variable atm and wiki is fukky - we have no formula for base
it would also help if our information sources weren't clearly just copy pasting shit from each other without verification (thanks a bunch wiki editors)
As long as you can't scale battlefield past 25% with +song/string/singing and only with 2 hr or +elegy/all songs and then even with those things it's capped at 50% as well as not scaling carnage past 50% EVER, it's fine.
yeah its not exceeding any caps right now. But boy did I go down a rabbit hole trying to sort out wtf wiki was saying and if anyone ever even verified shitWikiSays (spoiler: doesn't look like wiki verified what it says, let alone anyone who used it as a source in ye olden days)
elegies either have a static power that doesn't change outside of gear/ja's in (in which case we're all set) or starts lower than we have it scaling up to where we do. In both cases we cap it off correctly.
The shit wiki should basically be ignored, it was abandoned by any good theorycrafter/good player around '06.
Following on from https://github.com/LandSandBoat/server/pull/873
Replaced your comment with this issue @ShiyoKozuki
Attack Speed reduction caps at 25% (256/1024) before Elegy-enhancing gear.
But we account for gear in the spell script, via the mods that are applied to power.
https://github.com/LandSandBoat/server/blob/base/scripts/globals/spells/battlefield_elegy.lua#L15-L53
^ These boosts come from gear
Without the new cap in Battlefield Elegy, it would be possible to stack a couple of bits of song+ or elegy+ and SV, and surpass the 50% elegy cap.
https://www.bg-wiki.com/ffxi/Category:Elegy
https://www.bg-wiki.com/ffxi/Battlefield_Elegy https://ffxiclopedia.fandom.com/wiki/Battlefield_Elegy
https://www.bg-wiki.com/ffxi/Carnage_Elegy https://ffxiclopedia.fandom.com/wiki/Carnage_Elegy
Carnage Elegy is set to 50% starting power and 50% hard cap, that's fine.
Battlefield Elegy is set to 25% starting power and 50% hard cap based on both wikis, which seems fine to me?
Additional Information (Steps to reproduce/Expected behavior) :