Closed drveoj closed 8 years ago
I support that. Or a way to select fonts in sharedmedia (but could be "dangerous", since It would break the "standalone" feature of your addon).
Here with "Black Chancery"
http://dl.dropboxusercontent.com/u/10459453/WoW/Divers/Fonts/BlackChancery.ttf
And maybe you could add a nice background for the quest title, like you did with quest rewards (just a thought, and a matter of taste), I think it can improve readability. (and maybe for character model when you try your reward).
Other than that : a-we-so-me addon ! Really great.
PS : I sent you the french translation of your addon to your git email box. I did it with gist so tell me if you got it.
@Lanrutcon : Here is an example of what I thought for quest title. It uses the new UI for garrison and quests popup.
Better example.
No news :) ?
Hello. These last weeks have been stressful for me and I barely had time to work.
I returned today and already fixed this issue, so all addons that modify quest text fonts, CatchTheWind should use them as well.
About the quest title animation, I'm still thinking the best way to do it.
The addon should now use the others Addons font (STANDART_TEXT_FONT). Also, the quest title has now a new animation.
https://github.com/Lanrutcon/CatchTheWind/commit/1c8ea791386e35a5c8a745d6f48abbb9fb8b1bfe
Hi,
Love, love, love this addon. Thank you so much for vastly enhancing the questing experience for us.
One thing I would love, is if you used system font sets instead of explicitly setting the font. The reason I ask is because those of us who use whole UI replacements (I personally use SuperVillain UI but there are many others such as ElvUI etc.) can have the text appear in the expected fonts.
See how cool it looks (in SVUI) here:
http://imgur.com/a/N8Grz
I've been going through and modifying CTW to enable this locally for myself but there are two problems: